Bug Fixes Fixed: using consumables could crash server in certain cases Fixed: zone event could crash server when attempting to add rewards to player’s inventory Fixed: giving items could crash server in certain cases Fixed: MDM modifier being applied to players and NPCs twice Fixed: critical strike not accumulating mastery points Fixed: various item descriptions Balance Updates All rooms in dungeons require NPCs to be cleared before progression is allowed NPCs will now only jump you if they’re 15 levels above your level NPCs will no long jump you if they’re in a dungeon Thief NPCs have reduce chance to have a throwing dagger 25% base damage increase applied to Flame Orb, Ice Orb, Psychic Orb, Acid Sphere and Light Dart 15% base increase to healing spells (heal / greater-heal) 25% base duration increase applied to Empower, Nimbility, Missle Resistance, Immolation, Poison Shield, Fire Shield, Lightning Shield, Cold Shield and Acid Shield Increased base chance for armor to be struck and damage mitigated
